==================================== = Blender 3.2.1 System Information = ==================================== Blender: ==================================== version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash: a2d59b2dac9e, type: release build date: 2022-07-06, 07:45:50 platform: 'Windows-10-10.0.19042-SP0' binary path: 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\blender.exe' build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj /Zc:inline -openmp build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /EHsc /nologo /J /Gd /MP /EHsc /bigobj /Zc:inline /permissive- /Zc:twoPhase- -openmp /Zc:__cplusplus build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152 /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: ==================================== version: 3.10.2 (main, Jan 27 2022, 08:34:43) [MSC v.1928 64 bit (AMD64)] file system encoding: utf-8:surrogatepass paths: 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts\\startup' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\python310.zip' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\python\\DLLs' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\python\\lib' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\python\\bin' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\python' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\python\\lib\\site-packages' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts\\freestyle\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts\\addons\\modules' 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\scripts\\addons\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts\\addons' 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\scripts\\addons' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts\\addons_contrib' Python (External Binary): ==================================== binary path: 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\python\\bin\\python.EXE' version: Python 3.10.2 Directories: ==================================== scripts: 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 3.2\\3.2\\scripts' 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\scripts' user scripts: 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\scripts' pref scripts: None datafiles: 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\datafiles' config: 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\config' scripts : 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\scripts' autosave: 'C:\\Users\\Adam\\AppData\\Roaming\\Blender Foundation\\Blender\\3.2\\autosave' tempdir: 'C:\\Users\\Adam\\AppData\\Local\\Temp\\blender_a11548\\' FFmpeg: ==================================== avcodec: '59, 18, 100' avdevice: '59, 4, 100' avformat: '59, 16, 100' avutil: '57, 17, 100' swscale: ' 6, 4, 100' SDL: ==================================== Version: 2.0.20 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ==================================== OpenColorIO: 2, 1, 1 OpenImageIO: 2, 3, 13 OpenShadingLanguage: 1, 11, 17 OpenSubdiv: 0, 0, 0 OpenVDB: 9, 0, 0 Alembic: 1, 8, 3 USD: 0, 22, 3 GPU: ==================================== renderer: 'GeForce 9600M GT/PCIe/SSE2' vendor: 'NVIDIA Corporation' version: '3.3.0' extensions: GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirror_clamp_to_edge 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GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_import_sync_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NV_ES1_1_compatibility GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program2 GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Implementation Dependent GPU Limits: ==================================== Maximum Batch Vertices: 1048576 Maximum Batch Indices: 1048576 GLSL: Maximum Varying Floats: 60 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 2048 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 96 Cycles: ==================================== CPU device capabilities: SSE2 SSE3 SSE41 CUDA device capabilities: GeForce 9600M GT CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 512 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 512 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 512 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 65535 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 1 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 16384 CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 16384 CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536 CU_DEVICE_ATTRIBUTE_WARP_SIZE 32 CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 8192 CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 8192 CU_DEVICE_ATTRIBUTE_CLOCK_RATE 1250000 CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 256 CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1 CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 4 CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1 CU_DEVICE_ATTRIBUTE_INTEGRATED 0 CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1 CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 512 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 512 CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 256 CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 0 CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0 CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0 CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 400000 CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 128 CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 0 CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 768 CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 1 CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 512 CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 0 CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 134217728 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 65000 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 1048544 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 8192 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 1 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 8192 CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 0 CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 0 CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 0 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 16384 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 8192 CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 0 CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0 CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0 Enabled add-ons: ==================================== io_anim_bvh (version: (1, 0, 1), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_anim_bvh\__init__.py) io_curve_svg (version: UNKNOWN, path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_curve_svg\__init__.py) io_mesh_ply (version: (2, 2, 0), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_mesh_ply\__init__.py) io_mesh_stl (version: (1, 1, 3), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_mesh_stl\__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_mesh_uv_layout\__init__.py) io_scene_fbx (version: (4, 36, 0), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_fbx\__init__.py) io_scene_gltf2 (version: (3, 2, 43), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_gltf2\__init__.py) io_scene_obj (version: (3, 9, 0), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_obj\__init__.py) io_scene_x3d (version: (2, 3, 0), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_x3d\__init__.py) cycles (version: UNKNOWN, path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\cycles\__init__.py) pose_library (version: (2, 0), path: C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\pose_library\__init__.py) MCprep_addon (version: (3, 4, 1), path: C:\Users\Adam\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\MCprep_addon\__init__.py)